GRADES and PROJECTS
BASIC SKILLS NEEDED FOR SETTING UP YOUR MAZE PROJECT
MODELING YOUR FIRST CHARACTER
USING MIXAMO TO ANIMATE YOUR CHARACTER
PLACING YOUR ANIMATED CHARACTER INTO UNREAL 4
DESIGNING YOUR MAZE PROJECT
ADDING EXCITEMENT TO YOUR MAZE
ADVANCED DESTRUCTION
FLASHLIGHT - TURNING ON AND OFF
MODELING A HIGH POLY CHARACTER - 3D MAX TO SCULPTRIS TO 3D MAX PIPELINE
MODELING THE LOW POLY CHARACTER IN 3D MAX
BOTS & ROAMING DESTINATIONS
COMPLEX GROUPING & ATTACHING - GIVING YOUR CHARACTER A TORCH
Dynamic Water - Dripping Water
Using Post Processing Volumes to Create Visual Effects
Creating Custom Materials