These are the JPEG textures for Steve. Right click on each and save them into your project folder.
They are sized in "powers of two" to be acceptable to the UDK game engine. If you decide to use them in the UDK engine you must also convert them from JPEG's into Targa file format. This is easy to do. Just open them in PhotoShop and "Resave" them using the Targa file format. |